package main import ( "github.com/qmuntal/gltf" "git.influ.su/artmares/digglestool/internal/pkg/logger" ) func main() { doc := &gltf.Document{ Accessors: []*gltf.Accessor{ {BufferView: gltf.Index(0), ComponentType: gltf.ComponentUshort, Count: 36, Type: gltf.AccessorScalar}, {BufferView: gltf.Index(1), ComponentType: gltf.ComponentFloat, Count: 24, Max: []float64{0.5, 0.5, 0.5}, Min: []float64{-0.5, -0.5, -0.5}, Type: gltf.AccessorVec3}, {BufferView: gltf.Index(2), ComponentType: gltf.ComponentFloat, Count: 24, Type: gltf.AccessorVec3}, {BufferView: gltf.Index(3), ComponentType: gltf.ComponentFloat, Count: 24, Type: gltf.AccessorVec4}, {BufferView: gltf.Index(4), ComponentType: gltf.ComponentFloat, Count: 24, Type: gltf.AccessorVec2}, }, Asset: gltf.Asset{Version: "2.0", Generator: "FBX2glTF"}, BufferViews: []*gltf.BufferView{ {Buffer: 0, ByteLength: 72, ByteOffset: 0, Target: gltf.TargetElementArrayBuffer}, {Buffer: 0, ByteLength: 288, ByteOffset: 72, Target: gltf.TargetArrayBuffer}, {Buffer: 0, ByteLength: 288, ByteOffset: 360, Target: gltf.TargetArrayBuffer}, {Buffer: 0, ByteLength: 384, ByteOffset: 648, Target: gltf.TargetArrayBuffer}, {Buffer: 0, ByteLength: 192, ByteOffset: 1032, Target: gltf.TargetArrayBuffer}, }, Buffers: []*gltf.Buffer{{ByteLength: 1224, Data: []byte{97, 110, 121, 32, 99, 97, 114, 110, 97, 108, 32, 112, 108, 101, 97, 115}}}, Materials: []*gltf.Material{{ Name: "Default", AlphaMode: gltf.AlphaOpaque, AlphaCutoff: gltf.Float(0.5), PBRMetallicRoughness: &gltf.PBRMetallicRoughness{BaseColorFactor: &[4]float64{0.8, 0.8, 0.8, 1}, MetallicFactor: gltf.Float(0.1), RoughnessFactor: gltf.Float(0.99)}, }}, Meshes: []*gltf.Mesh{{Name: "Cube", Primitives: []*gltf.Primitive{{Indices: gltf.Index(0), Material: gltf.Index(0), Mode: gltf.PrimitiveTriangles, Attributes: gltf.PrimitiveAttributes{gltf.POSITION: 1, gltf.COLOR_0: 3, gltf.NORMAL: 2, gltf.TEXCOORD_0: 4}}}}}, Nodes: []*gltf.Node{ {Name: "RootNode", Children: []int{1, 2, 3}}, {Name: "Mesh"}, {Name: "Cube", Mesh: gltf.Index(0)}, {Name: "Texture Group"}, }, Samplers: []*gltf.Sampler{{WrapS: gltf.WrapRepeat, WrapT: gltf.WrapRepeat}}, Scene: gltf.Index(0), Scenes: []*gltf.Scene{{Name: "Root Scene", Nodes: []int{0}}}, } if err := gltf.Save(doc, "./test.gltf"); err != nil { logger.Error(err) } }